Legend of Grimrock

I finished Legend of Grimrock today.  It was really good, totally enjoyed it.  It got a little frustrating part way through (Yes, giant crabs, I mean you), but by the end it was good again.  I really want to play more games like it, but nothing exists that doesn't run on DOS.

One game that's a little similar is Malevolence, which is like a normal dungeon crawler, but the dungeons and the overworld are procedurally generated so it's literally infinitely big.  Like an infinite roguelike.  The game doesn't use a random seed though, so everyone is playing the same world.  All the quests are procedurally generated also, so I'm not sure if it'll be able to hold anybody's attention long-term, but it should be fun for a gaming session or two.  The game has like zero hype though.

Nothing really to do until that comes out, so I guess I'll keep plugging away at Far Cry and Just Cause and Assassin's Creed 2.

Journey

Finished Journey. It was pretty good, but it isn't really a videogame. I don't think there's a word for what it is, though.
Onto the other five games, I guess.

Journey

Finally got round to buying Journey. It's the GOTY edition, so it's six games in one, plus some other fluff. Not nad for a half orice game.
Still, I'm expecting the game to be pretentious, arty, emperor's-new-clothes rubbish. Time will tell, I guess.

Legend of Grimrock

Last night, I did something I've been meaning to do for a while, and that's play some Legend of Grimrock.
It's an amazing game. I'm actually enjoying it a lot more than Far Cry 3 or Just Cause 2.
Far Cry 3 feels like a jungle-themed theme park. Just Cause 2 seems to really want to impress the player (and it's successful in doing so). Grimrock just feels hostile.
There's a glimmer of hope in the form of cryptic dreams promising escape at the bottom of the dungeon. Is it a way out? Or is it yet another trap? I honestly don't know.
Last night I spent an hour, maybe a little more, solving a huge, intricate puzzle. After all that, it opened the wrong fucking door. I got some fancy new greaves, sure, bit I'm still trapped in the dungeon with no idea how to get to the next level. I love it.

Journey

With the end of the year comes a million fucking GOTY awards, and threads, and videos, and shit.
One game that keeps getting mentioned is Journey. I'm gonna have to check it out, I think. Looks like an art game, which doesn't interest me at all, but so many people are talking about it I want to see what the fuss is all about.
There's actually a bunch of indie games I've been checking out for my Gaming Gap Year thingie. I'll write up a more detailed post another time, maybe tonight if I can avoid being sucked into Far Cry 3 for an hour or two.

Far Cry 3

I've had a bit of a change of heart with Far Cry 3. I still say that unlocking the map and fast travel points is fucking tedious, but once that's done it gets pretty good. I'm just about to unlock the second island, hopefully the scenery will look a little different over there.
The game really makes me want to play Just Cause 2 again.

Far Cry 3

I was going to spend the day on the game as it's raining, but it's too repetetive. For every mission, there's a radio tower to climb (which reveals the map) and 1-2 enemy outposts to clear out (which prevents enemy patrols).
The game is good, don't get me wrong, but it involves spending a lot of time doing the same thing over and over, in the same environment each time.
It's a 'play an hour a day' kinda game rather than a 'blitz through in a weekend' kinda game.